Keyword Analysis & Research: entitytargetevent
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EntityTargetEvent (Spigot-API 1.20.5-R0.1-SNAPSHOT API)
https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityTargetEvent.html
WebEntityTargetEvent ( Entity entity, Entity target, EntityTargetEvent.TargetReason reason) Method Summary. All Methods. Static Methods. Instance Methods. Concrete Methods. Modifier and Type. Method.
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Solved - EntityTargetEvent | SpigotMC - High Performance …
https://www.spigotmc.org/threads/entitytargetevent.347067/
WebNov 12, 2018 · When the entity targets the player it sends the player a msg which did work. But if I walk away from the entity, die, change to creative then console will show an error. No error in game just console. This is because event#getTarget () is null.
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org.bukkit.event.entity (Spigot-API 1.20.5-R0.1-SNAPSHOT API)
https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/package-summary.html
WebDescription. org.bukkit.event. Classes dedicated to handling triggered code executions. All Classes and Interfaces. Classes. Enum Classes. Class. Description. AreaEffectCloudApplyEvent. Called when a lingering potion applies it's effects. ArrowBodyCountChangeEvent. Called when an arrow enters or exists an entity's body. …
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EntityTargetEvent.TargetReason (Spigot-API 1.20.5-R0.1 …
https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityTargetEvent.TargetReason.html
Webpublic static EntityTargetEvent.TargetReason valueOf( String name) Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.) Parameters:
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Uses of Interface org.bukkit.entity.Entity
https://jd.bukkit.org/org/bukkit/entity/class-use/Entity.html
WebEntityTargetEvent(Entity entity, Entity target, EntityTargetEvent.TargetReason reason) EntityTargetLivingEntityEvent ( Entity entity, LivingEntity target, EntityTargetEvent.TargetReason reason)
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Help with EntityTargetEvent | Bukkit Forums
https://bukkit.org/threads/help-with-entitytargetevent.453271/
WebMay 20, 2017 · Hi there. I'm having a little trouble with the EntityTargetEvent. When a Illager/Zombie tries to target a villager, I set the event to cancelled, but the villager still runs away. Maybe something wrong with my code? Code:java. package me.horsey.duel; import org.bukkit.entity.Entity; import org.bukkit.entity.Evoker;
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org.bukkit.event.entity
https://leonardosnt.github.io/spigot-javadoc-jdk9/org/bukkit/event/entity/package-summary.html
WebEntityTargetEvent: Called when a creature targets or untargets another entity. EntityTargetLivingEntityEvent: Called when an Entity targets a LivingEntity and can only target LivingEntity's. EntityTeleportEvent: Thrown when a non-player entity (such as an Enderman) tries to teleport from one location to another.
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Solved Cancel Entity Target Event Unless Entity Was Attacked
https://www.spigotmc.org/threads/cancel-entity-target-event-unless-entity-was-attacked.156999/
WebJun 19, 2016 · 1) When a player hits an entity, store the entity in a Map<entity-uuid, Set<player-uuid>>. (The Set value is so more than 1 player can be saved for the entity being hit if multiple players are hitting it). 2) Start a task to remove the player from the Set value above in about 10-30 seconds (probably make it configurable).
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Solved - EntityTargetEvent Problem. | SpigotMC - High …
https://www.spigotmc.org/threads/entitytargetevent-problem.150121/
WebMay 25, 2016 · I just getting an error (EntityTargetEvent it's 100% working) the problem is in the InventoryClickEvent. Task is not running. What i want is when someone for example is wearing it for 10 minutes to destroy the golden chestplate this is …
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Uses of Interface org.bukkit.entity.Entity (Spigot-API 1.20.5-R0.1
https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/class-use/Entity.html
WebEvents relating to players. org.bukkit.event.vehicle. Events relating to vehicular entities. org.bukkit.event.world. Events triggered by various world states or changes. org.bukkit.inventory. Classes involved in manipulating player inventories and item interactions. org.bukkit.loot. Classes relevant to loot table manipulation and generation.
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